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(Edit: campaign ended at 829k, holy crap! Looking forward to all these new characters!)


You may have already heard of this, but Skullgirls is getting some new DLC characters, thanks to developer Lab Zero's very successful Indiegogo campaign.

You can check it out here: www.indiegogo.com/projects/kee…

Both Squigly and Big Band are in the bag, and there's now funding for a 3rd character. Which character that is, you'll be able to vote on sometime later. Here's a page with profiles on all of the choices, it's fun to read even if you're not going to donate: www.labzerogames.com/3rdcharac…

Now there's two days left to fund the 3rd characters story mode and stage, which I'm pretty sure will happen at this rate. They've actually added a goal for a 4th community-voted character, which is much further away... but stranger things have happened in two days.
:iconmishinsilo: put up a Kickstarter page for her new game, the graphics are awesome and the gameplay looks really cool! : D It sounds kinda like an explorey metroidvania type thing which I generally like a lot.

You can check it out here if you wanna: www.kickstarter.com/projects/4…
A lot of people have been asking for these, for various reasons (I never knew papercraft was so popular!). So here they are. Sorry for taking so long on this. But now you can see all my ugly mistakes, haha. : P

Polycount SDK thread (scroll down): www.polycount.com/forum/showth…
Direct link: nix.moderatelyimpressive.com/m…

The zip contains the original .blend file (you can download blender here if you don't have it: www.blender.org/download/get-b… as well as a converted .fbx file, but the bone weights seem to mess up for me if I load it in 3ds max, and I don't know what to do about it. :( The models themselves are fine, though. They all have basic rigs, so if you want the unposed models back you can just get rid of the pose or delete the bones.

If anyone does make some papercraft models out of it, I would be really interested in seeing photos when they're done. : D